![]() There’s also plenty of curiosity surrounding where EA would go next with the series if this original remake performs well enough. Unlike Resident Evil 2 and 3 which shifted the fixed camera angles to a more modern behind-the-shoulder perspective, Dead Space has no need for such a change, and its visual appearance, while somewhat dated, doesn’t necessitate the same drastic overhaul that helped the remakes of Final Fantasy VII and the original Crash Bandicoot trilogy. While there’s plenty of excitement for the return of the Dead Space series, some fans have questioned the need for a remake of a game from only two console generations ago. ![]() Tanya Clarke will also be reprising her role as medical officer Nicole Brennan, while the original musical score from Jason Graves will be utilized with new enhancements from Trevor Gureckis. One significant change from the original game will be the inclusion of Isaac Clarke’s voice, which was first introduced in the sequel via actor Gunner Wright, who has now returned for the remake to voice the unlucky engineer. In addition, the team has revisited elements of the level design that were cut or adjusted due to technological constraints, hinting that the USG Ishimura may not appear exactly as veteran players remember it. As the game is a current generation console and PC exclusive, the development team is looking to take advantage of the SSDs to create a seamless gameplay and cinematic experience without cuts or loading screens, much like the most recent two God of War games. With the remake, Motive Studios is reconstructing the game from the ground up with EA’s proprietary Frostbite engine, fully redesigning assets, characters and environments while still attempting to retain the memorable atmosphere of the original. The following sequels embraced a more action-heavy approach to gameplay, leaving the first game as the only entry in the series that felt closest to pure survival horror. The original game also received praise for its approach to UI, removing most of the traditional HUD elements in favor of integrating them seamlessly into Isaac’s suit and weapons, allowing players to quickly observe their health and ammo using in-universe context. Though clearly inspired by the likes of Resident Evil, Dead Space found success through its original take on combat, encouraging players to shoot off the limbs of the alien creatures as opposed to going for headshots, as well as its haunting atmosphere and sound design. For those unfamiliar, the original Dead Space from EA Redwood Shores, which would go on to be known as Visceral Games, starred spaceship engineer Isaac Clarke in the distant future, where he investigates a mysterious distress call from the USG Ishimura. With 2023 just around the corner, there’s no sign that this trend of modern remakes will slow down anytime soon, with Resident Evil 4, Like a Dragon: Ishin and Final Fantasy VII Rebirth all slated to come out next year, just to mention a few.īefore any of those games come out, EA is looking to bring back its horror sci-fi franchise Dead Space for the first time in nearly a decade, as Star Wars Squadrons developer Motive Studios looks to recreate the original 2008 game that started the series. As a result, these titles end up appealing to an audience beyond what the originals found, as longtime fans dive back in with caution in the hopes these games can recapture that same nostalgia, and new players try to find out what makes these games so iconic in the first place. From Bluepoint Games’ work on Shadow of the Colossus and Demon’s Souls to the likes of Final Fantasy VII and Resident Evil 2 and 3, the best development teams have taken advantage of this fresh opportunity to upgrade a fan favorite beyond the visual enhancements by shifting the camera perspective, reintegrating cut content or readjusting the story to include elements from other parts of the franchise. Although remakes of beloved video games have been a part of the industry for nearly as long as its existence, the past decade has shown a resurgence in the popularity of reviving classic games with modern technology.
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